Learning > Coding


“Whether you want to uncover the secrets of the universe, or you just want to pursue a career in the 21st century, basic computer programming is an essential skill to learn.” – Professor Stephen Hawking, Theoretical Physicist, Cosmologist, and Author

Coding is a third language for students at Sunmarke from Year 1 to Year 13.

Students learn Programming about Hardware, Software Development, Computational Thinking, Computer Logic, Networking, Computer Communication, Artificial Intelligence, Robotics, e-Waste, and Emerging technologies.

Key Features: Coding

  • Computing lessons for all learners from Year 1 to Year 13.
  • Inter-school Coding Competitions for Primary through to the Sixth Form: Hour of Code, Bebras, Codathon, FLL Juniors, FLL Seniors, Amity University Challenge Dubai, and Skyline University Challenge Sharjah.
  • Visits: Apple Swift Programming Workshop and Cisco Computing for Girls.
  • 3D Printing enabled in Computing Curriculum.
  • Coding Extracurricular Activities (ECAs) for Primary and Secondary.
  • Robotics – Computing Curriculum from Year 1 onwards with supplementary Extracurricular Activities (ECAs) in Robotics.
  • Programmable Microcomputer hardware taught in the curriculum from KS2: MicroBits, Raspberry Pi, and SAM Lab.
  • Expert Computing and ICT subject specialist teaching and support team.

Our school offers a wide array of pathways for learners in this subject.  Students can choose in KS4 from BTEC Level 2 IT, IGCSE ICT, and IGCSE Computer Science.  And at KS5 we offer International A Level IT, A Level Computer Science, BTEC Level 3 IT, and IB ITGS.

For extra-curricular activities, we have a dedicated computer building, robotics, game making, First Lego League, and other clubs. Sunmarke prepares its students to excel in a tech-enabled world.

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